A Review: Curse of Strahd

Wizards of the Coast, Cures of Strahd Campaign Module Cover

Dungeons and Dragons (D&D) has published a multitude of campaign module offerings throughout its years and editions. A few involve taking down a draconic cult, fighting beneath the surface of the world in the Underdark, and one that involves defeating a vampire lord within his realm of darkness and despair. Yes, I am talking about Curse of Strahd. First published in 1983’s adventure Ravenloft, with the followup Expedition to Castle Ravenloft printed in 2006 for 3.5 Edition of D&D, Strahd von Zarovich haunts the very pages as you read them. His wicked smile and glowing eyes haunted my dreams back when I played in 2006, still haunting my dreams to this very day.

Printed and published in March 2016, Curse of Strahd has one of the darkest tones than any of the other campaign books published for 5th edition D&D. The campaign follows the adventurers into the very heart of a demi-plane of dread, the domain of Strahd and his lair Castle Ravenloft. When playing this module, events take a drastic and deadly turn almost instantly as the party realizes that they can’t exit the land of Barovia, not even the most powerful spell or deity can help them in there plight. They are stuck in Strahd’s realm and he knows it, sending his deadliest of minions and assassins to kill the players.

Witches, zombies, and werewolves are only a few of the numerous encounters that the players might run into, not to mention the multitude of pitch black caves, aged villages, and cursed temples dedicated to deities long forgotten. Curse of Strahd was published further down the line of campaign modules, yet it is one of the most popular because of its incredible descriptions of areas and monsters that the players might encounter. It has an amazing and enticing story that adds odd characters that they will either end up helping or fighting. As a conclusion to a brief review, Curse of Strahd is one of the greatest published 5th edition campaigns for Dungeons and Dragons thus far. I highly recommend picking this one up, giving it a read, and prepare to throw your players into a world of darkness. Enjoy!

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